Tuesday, December 16, 2008

"The Tale of Despereaux" Game

The guys at Framestore have just finished working on a new feature film "The Tale of Despereaux" and cleverly got some of the rendering and lighting specialists in their office to render and light a flash game they had worked on for the film. I thought I would share this with everyone as it is one of the most aesthetically beautiful flash games I have ever seen but equally importantly it is highly addictive - you have been warned!

"The Tale of Despereaux" Game

Friday, December 12, 2008

A Personal Rant On Rich Media

I was with a client the other day giving a talk and at the end they asked me to put down a small section of what I was discussing into written form so that they could send it to their clients to help them understand some of the ideas surrounding the developments of Rich Media advertising. I then decided to be lazy and just copy and paste it all into a blog, so here is some of it.....

Rich Media should be viewed in a completely different manner to standard media, It should be thought of as either its own self contained microsite or, even more efficiently, be taken as a modular extension of the overall site. The user should feel that once they move from the advertising to the site that they have not moved somewhere completely different but have just evolved from the advert into the site with a smooth gradual movement. In the best cases a clickthrough itself should become virtually redundant but always available.

In many cases Rich media should be viewed in the mindset that it is a replacement for the clickthrough to the site. Everything that can be done in the site should be done in the advert to build up the relationship and also get the user to invest a little time in the advert as then they will not want to feel that this time has been wasted. Once time has been invested then the likelihood of the user continuing and advancing this investment means they won't drop off in the same manner and also their experience will be fuller. In fact if the Rich Media campaign has been executed successfully then the user should realistically never need to actually clickthrough to the site as there will be nothing more there for them than there was in the advert, unless they are interested in a different sector of the business. However they will ultimately want to do it due to the previous time invested. The only restrictions on this coming from the sites end and from cost (creatives can usually be as large as is wanted but it will usually just cost slightly more I have seen creatives in the past that of 30, 60 and 100 megs!). This then leads onto changes in spend being proportioned more effectively and where niche/micro targeting becomes increasingly important and effective.

Ultimately the advertising can be based around the site itself so campaigns are planned to relate back to certain areas of a site depending on what sector the advertising is for. Therefore the advertising campaigns should be planned on a much longer term and in conjunction with the overall marketing direction of the brand. The site, the print, the tv and the online all being developed simultaneously so that they all work together as one faction and are planned to develop over a far longer period of time.

If you couple this outlook with the new technological developments that are arising in terms of the way adverts are built and viewed (Dynamic adverts, contextually targeted, geo-targeted, fully updatedable content, bespoke widget placements) then planning and buying space will change dramatically too as adverts begin to become ad tags that the content can be updated on within the space of a few minutes and are malleable to the requirements of the client. Space could be bought far in advance and then re-sold if not required for a larger amount on ad exchanges.

Rich Media needs to be approached with the mentality that the clickthrough itself should not be the ultimate result of the campaign. A far more important metric is to look into the interaction with the advertising. To relate this to the difference between Standard and Rich Media I would equate Standard to the sort of advertising that Alan Sugar likes (Picture of product, cheap price in big font, buy now!) and Rich Advertising like a Guiness Advertising Campaign (Subversive, fully branded, working on long term passive memories rather than instant memories which fade far faster). The Sugar manner only works for the user who just wants to click through and buy something, there will be no brand relationship built, no feeling of being a part of a community, no way to create and develop the overall ethos of a brand. Therefore this works well for cheap, mass produced, throw away items but for big brands who are creating some sort of lifestyle this approach is far wider spread but does in no way target the people you actually want and in no way creates brand loyalty in the way that Rich media advertising will.

Online campaigns seem to be looked at as cannon fodder, throw enough mud at the wall and it sticks. This I think is due to the old mentality bleeding over from Print and TV where there was little or no targeting so they way to get the best results was directly proportional to how much time and space was purchased. Online advertising is the first place you can make sure no money is wasted on people who are not your customers and the spend can be applied more effectively so that you give the right people the right experience. It is also possible to use the online campaigns as a precursor to every other part of the advertising as you can get real market research from the online results to make sure you are placing your advertising perfectly for the customer base. This can save huge amounts of the spend and make sure it is used in the most effective manner. This is also true in far precise manners with the overall online campaign that will result from this as within a day of it being live (you can tell what is working and why) and then dynamically change the other creatives in the campaign to optimise every aspect of them.

On the point of interactions in a Rich media creative lots of users are fearful of interacting as they feel the creative will just try and take them through to a site as soon as they click any part of it. Therefore they just don't click as they are busy and don't want to wait for a whole new site to load in, which is why drop off rates are so high on all online media. I personally believe that a good solution to this would be to have all interactivity set out to work on the right click button so the user feels safe to play and interact with content as much as they want without clicking through. Then once they have been persuaded by the advert they then have the freedom to move onto the site to add more value to their relationship with the brand. This however will be a much more long term plan as it will take users quite a long time for this to work its way into the collective consciousness and become the norm.

Tuesday, December 2, 2008

Dynamic Ads Follow Up - Rob's Geeky Discoveries Blog

In a follow up to one of my previous blogs about Dynamic Ads being the future of Rich Media Advertising I found this blog talking about one of the precursor platforms to this type of technology. This was a Content Management System created by Doubleclick and Glue to allow the Sun to update RSS feeds into their creatives. Rob explains it far better than me so have a read of his blog and it should help to explain the evolution of Dynamic Ads!

Rob's Geeky Discoveries Blog - Sun Content Update CMS

Monday, December 1, 2008

emotional advertising


a good ad has the ability to make you feel something, either empathy or sympathy, happy or sad, intrigued or maybe even repulsed.

a recent example that i have seen was the video ads for the charity barnardo's. while they obviously have technical merits being beautifully shot videos which work really well on tv and online in full-screen, their impact is purely down to their message that you have the power to break the cycle, to really listen to what children are saying and to affect the outcome of their lives.

after watching the ads i felt drained, sad, angry and a frustrated. drained because watching the ads takes an emotional commitment, sad due to the number of lives which are doubtless affected by the mal-treatment of the kids, angry that more wasn't being done to break the cycle and frustrated that the only thing that i can do is to click and donate but when the campaign ends that will be the measure of its success.

the last ad that made me cry was one for kleenex in which a little kid runs around the town to bring some tissues to his grandmother who was cutting an onion, was this a great ad? probably not but it hit me at the right time and i always remember it when i buy tissues. every man and his dog tries to be funny in his ad, maybe the true measure of creativity should be - how many people will cry.

Friday, November 28, 2008

The Future Of Rich Media Online Advertising

There is currently a huge shift happening in the manner that Rich Media advertising is being approached. The swing is happening due to technological developments that are being driven by innovation and new ways of thinking about advertising online as a whole. At this current stage in the progression I am going to call this new order - Dynamic Adverts - although I'm sure once it finds its feet that a name will declare itself.

Currently Creative Agencies and Media Agencies are having to create multiple variants of adverts depending on language, video, text, text changes and various other factors. In the past the best way to deal with this was to use XML (or even better some sort of chain of XML) but everyone learnt very quickly that this can have issues. Firstly the servers the XML needs to be on must be so robust it is rare that anyone except the large companies could host them without the server crashing due to the amounts of requests. So therefore the XML was ultimately not as quickly up datable as people would have liked. Then there is the ability to pull in dynamic content on RSS feeds so that the updates would happen without any work required to the advert.

The way the industry is currently moving is into the realms of Dynamic Adverts. This in simplest terms means that an advert could be created that is in essence a shell with all the content ready to be pulled into it. You can then set up as much text, video, images and audio as you want and reference which ones you want to use. It is then possible to swap all the elements of the advert over at the touch of a button (with acceptance from the client, media agency and creative agency if required of course!). This then makes all creatives instantly up dateable whether it is a simple price change, date change or if the entire video has been re-shot and re-edited. It also gets rid of the need to re-make the creative again for this change or for sites to re-test anything as technically it already works.

This then opens up whole new ideas in terms of booking and buying media space and planning campaigns that will run for much longer terms but are still optimisable and updateable during the lifespan of the campaign. For example I could soon see media space being bought in big bulk deals over the space of a few years and then being resold for more money, actually becoming investable space. You buy with the plan to fill the slots and then if they are not getting the desired results, sell the space on for profit. It also means that you can leave the ad tag in the page for a long period of time and the sites need to traffic far less saving them time and money.

Ultimately it means that advertising becomes far less transient and yet more so all in one step, you get the opportunity to use it as you wish rather than being confined by others. You can also start planning much better combined camapigns and swapping elements around to test them and see what gets the best results. Of course everything is completely trackable and so you can see what works best in all areas of your camapign.

Ultimately the whole process of advertising online will change but hopefully away from the more laborious tasks and into giving everyone more time to think about better targetting, niche marketing and inventive ways to utilise the medium. This will be especially true for Creative Agencies as it will allow them much more time in the thinking stages rather than the making stages. Also they can plan to update as more content arises. This should lead to a huge step up in the online advertising world from all apsects and finally a far better grade of creative setting the benchmark.

The Future Of Online Video

Yesterday I attended a conference (Amplified 08) where one of the main sessions was a group discussion about the future of online video. There were people from all areas of the online industry from the BBC & Reuters to start up companies and freelancers. There was quite a heated discussion about the new IP TV companies and the way that the larger Old Order companies (BBC, ITV, Channel 4......) were dealing with the future of video online. However everyone seemed to me to be approaching this question from the wrong angles.

All the discussion and points raised related to how to move the structures that already exist over into the online domain. However, I personally feel, that everyone seems to be asking the wrong questions. The reason that Online excels so dramatically is in its ability to include interaction. I know from so many advertising campaigns in the past that linear video works on the internet far less well than non linear - allowing people to choose their desired content or make bespoke versions of other peoples work is what online users expect and is what the community feels is a pre-requisite in most areas.

What I mean by this is that people need to start looking at online video as a different medium to TV or film video as there is a wealth that can be achieved in new and dramatic manners that will engage the audience in a far stronger way. As one example - Adobe are releasing a new tool that gives you the assets (full scenes) so that you can choose how long you want scenes, which camera angles you wish to use, what sort of size you would like to render the video out to (depending on your requirements, online, TV, HD, projections etc...) so you can tailor the content to exactly what you want. This then runs alongside all the new technology that enables you to embed video or 'widget' it to your social network. Users can then make their own bespoke version of videos and therefore build a far stronger bond with the Band/Brand/Clothing range that the video is for making users feel part of that brand which is what they are doing with YouTube videos through their own conviction without anyone making anything new to provide this ability. What the audience wants we should give them.

This copies over into all areas of video for example if you are watching sport you can decide which camera angles you want ie: keep a close view on your favourite player. Or choose to have multiple windows open watching different views that you can drage to resize as you watch. Or have an action replay open while you still watch the over all game to see if it was a good decision by the referee. Even this example seems very un-inventive when you actually start questioning what is feasible with video online.

This mentality then needs also to be applied to other online areas such as Music, Text and as all the cultural movements within Art over the last half a century have been moving far more into 2nd level artistry than originating ideas and this is a shift that everyone has become accustomed to culturally. Therefore we all need to embrace others taking our work, bastardising it and making something new from it, feeling complimented that it was of a standard and style good enough for others to want to evolve to a new level themselves, rather than fearing that they might do something better than you did originally.

Ultimately it all come back to the thinking that "recording songs from the radio" never killed the music industry and when you can record something in one programme as you listen to it in another then this worry really does become redundant. We all need to shift our thinking into seeing these things we create as tools for others to use - in the same way Kraftwerk did for hip-hop in the early years of sampling or Andy Warhol did with house hold items. Feel proud that part of your work has influenced another into doing something similar and then take from others work and evolve those. As a wise Buddha once told me - "The amateur borrows, the genius steals".

So ultimately we need to stop trying to shoehorn the old ideals into online and embrace what is so amazing about this new media. We need to start to utilise these progressions in video that will lead the way in making online video excel at the same time as actually offering something new that means revenue creation, rather than doing something not quite as good as you could get from tv (and I don't even want to start talking about tracking and fullscreen that then pushes tv to the side completely and makes it increasingly redundant).

I personally think this is the direct future of online video and we need to start catering for it now.

Wednesday, November 12, 2008

If You Were Reincarnated As An Animal, What Would You Be?

You may think this question falls into the realms of the 'first-date-awkward-silence-filler'. Oh! sweet ignorance! how wrong you are. For a start, everyone knows that the pedestrianisation of Norwich city centre is a topic which lends itself perfectly to such moments where conversation is needed. But what you might not be aware of is that this question is actually bedfellows with the long-running debate of where to direct your media spend. Let me explain.

Standard media. It's cheap. It's nasty. And much like pigeons, it's everywhere. Of course you'll sometimes be lucky enough to see a Wood Pigeon or Collared Dove, but for the most part it's taking every opportunity to use its one good leg to stagger around, defecating on your browser. When it comes to impressing the lady-folk (i.e. 'convert'), the Pigeon's only game-plan is to rely on there being so many of its type that the law of probability states it will eventually garner some interest. Mass exposure to this poor creature does little to enamor you to what it represents; saturation leads to visual immunisation. When was the last time you remember seeing a Pigeon? I mean really seeing a Pigeon?

Rich media. It's complex. It's engaging. It's the Bowerbird of online advertising. Some Bowerbirds are more beautiful, more graceful than others - it doesn't matter. What matters is that the Bowerbird knows how to impress. It doesn't rely on large numbers to entice prospective suitors like it's more numerous but less impressive cousin the Pigeon. It does this through nest building. And it's not just about how nice the nest looks - it's about what it contains as well. The nest may look like a small hut (MPU with overlay), or like a maypole (expand skyscraper), but its contents will be of a similar colour to the female Bower it's trying to engage with (like DoubleClick's Page Scraping technology, enabling ad content to change dependent on page context). This is the evolution of the species and if you're lucky enough to have ever seen a Bowerbird, you'll definitely remember seeing it. And I mean really seeing it.

So, back to the question: "If you were reincarnated as an animal, what would you be?". Well if you want to get as many impressions as you can for as little money as possible, throw your stale breadcrumbs all over the internet and come back as a Standard pigeon. At least you won't go hungry. But if you want more bang for your buck-shot, you'd better start aiming for Rich Media and return to this World of Online Advertising as a Bowerbird. A Bowerbird with a 12-gauge shotgun.

Friday, November 7, 2008

Internet Advertising First Rather Than An Afterthought: Part 2

Something I have been advising people on when about to depart on a video campaign is the overall process of the filming that will have to happen. What is currently happening is, 1: The TV advert is being used for the online ads and stays in this staid linear fashion and is shoehorned into the ad slot, or 2: After all the offline advertising is planned and executed the online team have to go and film something completely different wasting time and money.

I have been trying to persuade the integrated agencies to start planning their online adverts at the same time as the offline adverts. One way this can save money is by adding a small amount of time to the filming schedule, editing schedule and post production so that ultimately it will save time and money in the long run (I am also persuading more and more to cover off their viewfinder when filming so that the video is filmed perfectly to the size of advert it will be displaying, whether expand or not, and this has made for some far more interesting and valid video adverts). This also means the over all campaign will be far better integrated and not leave online as the poor cousin to the offline adverts when so much more can be gained in return than from any other format.

To go back to my first point the other reason that this is becoming more and more necessary is that the new generation of online users (the // generation as they are quickly becoming known as) do not respond well to linear style videos and are becoming used to having a certain amount of second level artistry that they can apply to videos. Through YouTube and other platforms they are making pastiches of videos or re-editing and changing videos to make their own bespoke version. If the advertisers don't realise this change in the mentality of the younger generation soon and how they want to interact with videos then there is a whole section of the younger generation that they will lose out on passing their message to.

Internet Advertising First Rather Than An Afterthought

Since entering this industry I have only seen a few campaigns planned in a manner that seems entirely sensible in my opinion. The idea was to use a small, very intelligently targeted, pre launch campaign to determine the best way to launch a product or campaign. For example one campaign had four case studies within different sections of the advert and timers associated to each of the sections. The adverts were targeted very precisely to the target audience and then the timer metrics were used afterward to decide which case study had the most interest and the most people looking at it. From there the highest ranking case study was then used in all the offline adverttsing (TV, Print) as they knew it would gain the best response.

In another case three versions of the products packaging were lined up against each other, the goal information and clickthrough results determined which package pushed the consumer to purchase and therefore defined which packaging would work best when the product was fully rolled out.

I think this sort of intelligent planning and use of resource should be utilised far more in camapigns and in the overall plan from the client when launching any product as the internet is the only place you can get these sorts of results pre-campaign and the only place you can target to your exact audience in this manner. Ultimately it will save a lot of wasted money in the long run with a little more forward planning and enable you to get instant results from true market research without any of the bias opinions that most market research usually has to deal with.

So hopefully the planners and the buyers out there will start working far more closely with their clients and creative agencies and start implementing these highly useful pre campiagn testers which gain true results from the real consumer, without swaying their opinions through the knowledge that they are taking part in market research.

Full Screen & HD Video

I am still at a loss as to why the world of internet advertising has not jumped more strongly into using full screen videos. As it is just a flash function that will enlarge the video to fill the screen and seeing that everyone is getting more used to this functionality from sites like YouTube, I still wonder why this feature is not enabled on every video advert that is ever served.

This is even more true for any film, tv or computer game that is advertised. It enables the advert to have equally as much, if not more, impact than a television spot and when you then couple this with the ability to actually know exactly how this video has been interacted with and by exactly which target market then you are learning so much more about the users interest in the product than you ever could from any offline advertising.

I then start to question why all film studios are not running all their adverts in full screen HD using the H.264 compression which is readily available from Adobe. They really should be making sure all their trailers are in this manner as now anyone who is interested in film is running their computer through their 1080P televisions and having the opportunity to watch the trailer in full, true HD, is such as strong selling point that I am shocked that this has not become the standard for all online film adverts.

Tuesday, November 4, 2008

Have you not heard?

It was my understanding that everybody had heard.......?

Really Grinds My Gears

In the words of the legendary Peter Griffin I just wanted to write a note about what really grinds my gears in the world of Rich Media advertising.

I personally believe that the process behind nearly all online campaigns is undertaken in the wrong manner. I spend so much time speaking to creative agencies who have been given a media plan that has been defined before the idea has even been generated and therefore ends up not fitting the campaign. The worst example of this being when a film campaign has had loads of 468x60 placements bought and then it is expected that a 4:3 aspect ratio video will be squeezed into it.

I think this process needs addressing throughout the entire industry so that the client and the creative agency plan the ideas and THEN the media agency goes and purchases the placements to fit the idea perfectly. This would ensure spend is used in a far more succinct, worthwhile manner and would be more wisely allocated. I also think that then it would enable a lot more niche targeting of campaigns to ensure a far better response from that campaign and give room for far more innovation.

I know there are one or two examples of campaigns being run in this correct fashion however it takes so much strength from the creative agency to literally force the hand of the client that it can sometimes cause a rift between these three elements who need to work as one fluid entity. We somehow need everyone in the industry to start altering their mindset and hopefully we can get all campaigns to be as efficient and outstanding as the few exceptions to the rule that run their camapigns in the correct order end up winning all the online awards.

Monday, November 3, 2008

Poke Wins Another Award

Last week i went to numerous creative agencies in London and discussed the future of Rich Media, I just wanted to say a big hello to the guys at Poke and congratulate them on another award win. They deserve everything they get and I am really pleased for the entire team. Here's to many more wins in the near future!

Rich Media Love

Vaughan finally won out and persuaded me to set this blog up for the love of rich media, it will be filled with the wonders of technology and all the interesting things happening in the world of online advertising. If anyone has anything they would like to know from me about this vibrant and interesting area of design please feel free to contact me!

For my first post i will point you in the direction of Doubleclick's Innovation Gallery for Rich Media advertising. This showcases all the most innovative creatives served through their platform and updates regularly on a monthly basis so go back and see the new additions regularly.

http://innovation.doubleclick.com